EPITALE

Choose your own adventure

Choose your own adventure, without the page numbers

Remember turning to page 47 to open the door? In Epitale there is no list of options. Open the door, pick the lock, talk to whoever is behind it, or walk away. The narrator writes what happens next.

Play your first story free
An adventure scene from an Epitale story

Every path is real

Choices in Epitale have consequences that carry forward: characters remember, doors you closed stay closed, and secrets you shared come back. No two players get the same story, even from the same idea.

Undo is allowed

Walked into a trap? Rewind to any earlier turn and try another way, or reroll the narrator's last reply. Your adventure is yours to explore.

Your path, as an episode

At the end of each chapter, the path you took becomes a short episode with pictures, voices and music. Share it, and others can remix the same world into their own adventure.

Questions

Are there suggested choices?

Yes. Epitale suggests a few moves every turn, but you can always type your own.

How long is an adventure?

Each chapter is about ten turns, and stories continue chapter after chapter for as long as you like.

Your story is waiting

Play your first story free